This necromantic condition causes the carrier to crave blood, avoid sunlight, and gain amazing powers. Thought to be a product of arcane experimentation by the Qabalrin, vampirism afflicts any traditional lifeform. There are two levels of vampirism:

  • Vampire spawn are victims of a vampire’s bite who did not die from the feeding. Soon after, they develop vampire characteristics (vulnerability to radiant energy, superhuman abilities, blood hunger), but their minds are bound to their creator, who often use spawn as a slave force.
  • True vampires are those who have been anointed by other true vampires. A ritual exchange of blood followed by a period of gestation in a grave transforms the subject, giving them improved versions of the spawn’s abilities along with a whole host of other supernatural powers (turning to mist, creating and controlling spawn, mental influence, etc.).

Vampires do not have any public presence in Khorvaire, but there are rumors that they rule their own fiefdom in Droaam.

During the Last War, Kaius III was accused of being a vampire based on his uncanny resemblance to his grandfather Kaius I and tendency to avoid public appearances. To refute this, the king appeared in daylight to his detractors and publicly cut his own flesh to reveal the living blood within.